Over the past week, the group had ran into a bump in the road and unfortunately one of our group members had been pulled from 3rd year GDW. The group is still searching for a new member to join us.
Aside from that bump in the road, the group is on track to have milestone 1 completed on time. The commitment document has been completed as well as my individual list of tasks that I must complete for this year's GDW. At this point everybody knows what their jobs are and what's left is to go through and edit the documents, and do a group meeting to make sure everything has been covered and no task has been forgotten.
For me this year, I will be doing almost the same stuff last year for the programming department. Some items on my to do list include: save/load system, 3D sound, controller input, particles, plan group meetings, and help out with some of the business documents that need to be written.
The design of the game/levels is for the most part complete. However, nothing is really 100% final yet and there will still be some tweaks here and there before the design is final. Levels have been planned out and the art department has also started working on some concept art for some of the levels. On top of that, sketches have also been done for the characters since it was part of a modelling assignment that was due last week.
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